Director: Robert Schwentke
Notable Cast: Henry Golding, Andrew Koji, Haruka Abe,
Takehiro Hira, Ursula Corbero, Samara Weaving, Iko Uwais, Peter Mensah
The G.I. Joe franchise has always walked (and
punched) down a fine line. If it’s too serious, it loses the summer blockbuster
casual fans looking for escapism. If it’s too goofy? Fans of the intellectual
property will cry parody and abandon ship. It’s the same debate that happened
with Rise of Cobra and Retaliation and it’s already a debate
raging online about the latest, a pseudo-reboot of the Hasbro toy line as
action cinema, Snake Eyes: G.I. Joe Origins. For a film that’s meant to
be a silly modern interpretation of an 80s iconic character born of the ninja
boom of that era, that’s a lot of pressure.
With an $88 million budget in tow, not including marketing
for the film, and an increasingly apathetic audience to the IP, Snake Eyes
has an increasing amount of grapple-hook-wall scaling to accomplish. Yet, it’s
a pleasant surprise to know that this reboot, directed by Robert Schwentke, is
weirdly effective at finding a balance in the basics. It lays its stakes firmly
in the world of silly, bombastic summer blockbusters, but in doing so it also
manages to lean into the lunacy of the G.I. Joe world. It delivers something
slightly different than the usual expectations of world policing in Go America
Joe or the Marvel Cinematic Universe appeasement which benefits the experience.
The origin story, blatantly labeled in the subtitle of the
film to prevent people from confusing this film with Brian De Palma’s Nicolas
Cage starring effort I guess, is changed from the source material and it’s for
the better. The story focuses on the unnamed Snake Eyes, played by hunka hunka
Henry Golding, as he attempts to find the man who killed his father when he was
a boy. His trajectory partners him up with Tommy Arashikage, played with
smoldering intensity and subtle charm in a film stealing performance by Andrew
Koji, and their blood brotherhood takes them back to the Arashikage clan in
Japan to do battle with an evil yakuza leader.
Snake Eyes doesn’t sound like much of a G.I. Joe
film and could have stemmed from the formulaic ninkyo eiga (chivalrous yakuza
films from Japan in the 1950s and 60s) instead. This is definitely where the
film surprises in its more interesting aspects. Considering the film is written
by the person who gave us such cringe-worthy classics like The Unholy,
2019’s Charlie’s Angels reboot, and Dwayne Johnson’s Hercules,
this was a big surprise. Partner that fact up with a director that also gave us
a lot of flat and unmemorable blockbusters like R.I.P.D, Red, and
two Divergent films, then definitely consider it a bigger surprise
considering how sharp the designs and production values are for the
film.
The focus of the film on Snake Eyes and Tommy’s relationship
with the development of its many side characters in the clan is a strong choice
for the film. It’s surrounded by a lot of unnecessary fluff, including a ham-fisted
way of jamming it into the G.I. Joe universe with the inclusion of Baroness
(Corbero) and Scarlett (Weaving) in an underdeveloped secondary plot as they
arrive to play in the third act, but the core of the film is much stronger than
expected and carries it through the silliness. Snake Eyes is more in
line with the classic Asian martial arts action cinema of the past, but it’s
wrapped in a lot of spectacle, conspiracies, and silliness to satiate its
blockbuster standing which occasionally detracts from its strengths.
Yet, despite its surprising core durability in concept, Snake
Eyes stumbles where it truly needed to soar: the action. The choreography
and development of the numerous action set pieces are stunningly good. That’s
the brilliance of hiring Kenji Tanigaki to craft all of the fight work. That
man has delivered some of the most truly inspired and creative action of the
decade, working with Donnie Yen numerous times on films like Special ID
and Enter the Fat Dragon, but it’s his work on the Rurouni Kenshin
live-action films that show cases just how truly brilliant he is. This just
makes the stylistic choice of using handheld “shaky cam” to shoot the fight
scenes and then frantic editing in these moments so baffling. Most of its cast
know how to work a fight scene, the film features Andrew Koji and Iko Uwais
just to name a couple, and yet the action sequences are incredulously indescribable
in the moment. The fantastic choreography is there, it’s just buried underneath
Bourne style visual bullshit.
Snake Eyes: G.I Joe Origins is a much more dynamic
film than critics or fans will give it credit for, particularly in its
impressive casting, gorgeous production designs, and classic martial arts
inspired core story. The fact that the writers and Schwentke attempt to move
away from a more traditional superhero (Rise of Cobra) or Delta Force
(Retaliation) approach to the material and tried to combine ninkyo eiga,
martial arts, and 80s Cannon ninja fodder in the likes of American Ninja
as its inspirations are commendable and interesting. Its misfires happen in
trying to force in too much connection to the other G.I. Joe characters and a
perplexing approach to filming the action that betrays those influences.
Still, for a film that has to overcome a lot of apathy from
audiences and reignite a failing IP, Snake Eyes is better than expected
and a fun, bombastic flick bound to be a cult staple in ten years. Dare I say
it, it’s a more respectable film in its bolder swings than the half-assed
espionage in Black Widow - even if the misses are more blatant.
Written By Matt Reifschneider
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